package com.gamefx.engine1.managers
{
	public interface ISoundManager
	{
		function get soundMuted():Boolean;
		function set soundMuted(value:Boolean):void;
		function get soundVolume():Number;
		function set soundVolume(value:Number):void;
		function play(url:String, starTime:Number = 0, loops:uint = 0):uint;
		function stop(id:uint):void;
		function destory(url:String, isError:Boolean = false):void
	}
}